Uh-oh -- looks like FrontierVille is targeting collection hounds by stocking the in-game market with Mystery Crates.
frontierville six collectibles
The mystery crates can be found in the 'Special' section of the market and cost 25 Horseshoes. You'll gain 10 XP by purchasing one of these bad boys, and you'll get one of six collectible items. What those are -- well, I don't know just yet. I'm too cheap to shell out for these crates, so will have to do some research to find out what's lurking in that wooden crate.
What did you find inside your FrontierVille Mystery Box? If you have pictures, send them to libe@games.com, and I'll add them here.
Showing posts with label frontierville. Show all posts
Showing posts with label frontierville. Show all posts
Monday, February 13, 2012
Friday, February 3, 2012
FrontierVille's Ditch That Buggy Goal will tickle you pink
Ditch that Buggy
In the midst of the FrontierVille Halloween update's shoddy shenanigans, Zynga added a sequel to the Hot Wheels! Goal titled, "Ditch that Buggy." Apparently, while cruising the frontier you unfortunately hit a pothole and busted up your ride. All you need to do in this thankfully simple Goal (wasn't a Headless Horseman enough?) is ask your friends for 15 bars of Saddle Soap, 15 cans of Elbow Grease and clear 15 patches of grass.
Do these three tasks and a Deluxe Pink Buggy will be yours. Apparently, "fixing" means "buying" to them frontier folk, so enjoy a second ride in addition your fixed-up Deluxe Buggy from before. Also, if you have any Elbow Grease or Saddle Soap on you, it can be used to complete this Goal, inching you that much closer to a delightfully--well, depending on how you look at it--pink set of wheels. So, not to sound ungrateful or anything, but how about a paint job?
In the midst of the FrontierVille Halloween update's shoddy shenanigans, Zynga added a sequel to the Hot Wheels! Goal titled, "Ditch that Buggy." Apparently, while cruising the frontier you unfortunately hit a pothole and busted up your ride. All you need to do in this thankfully simple Goal (wasn't a Headless Horseman enough?) is ask your friends for 15 bars of Saddle Soap, 15 cans of Elbow Grease and clear 15 patches of grass.
Do these three tasks and a Deluxe Pink Buggy will be yours. Apparently, "fixing" means "buying" to them frontier folk, so enjoy a second ride in addition your fixed-up Deluxe Buggy from before. Also, if you have any Elbow Grease or Saddle Soap on you, it can be used to complete this Goal, inching you that much closer to a delightfully--well, depending on how you look at it--pink set of wheels. So, not to sound ungrateful or anything, but how about a paint job?
Tuesday, January 31, 2012
Zynga designed FarmVille as "a negative experience," says Braid creator
In a recent interview with Gamasutra, developer of hit Xbox Live Arcade game Braid Jonathan Blow claimed that Zynga's creation of FarmVille "is actually about designing something that's a negative experience." He made the statement when asked to return to his infamous stance on damaging design trends in video games. While Blow refrains from telling developers what games to create, he did have strong words for the 54.2 million-strong farming simulator.
"I still wouldn't tell people, 'Don't make that game' exactly, I would say, 'Think about what you're making and be careful when you make it and try not to exploit players,' Blow said to Gamasutra. "But I mean now that we've got FarmVille and stuff like that, I pretty much would say 'don't make that kind of game' because I don't see much value in it."
Not much value in it, eh? Well, how does millions in annual revenue sound for value? Unfortunately, that's not exactly what he meant. "It's about 'How do we make something that looks cute and that projects positivity' -- but it actually makes people worry about it when they're away from the computer and drains attention from their everyday life and brings them back into the game, Blow said.
Look after the break for more of what Blow had to say about games like FarmVille, but be warned: it's not pretty.
FarmVille Gifting Quests
Blow, who is in the midst of developing his second major game titled "The Witness," went on to say that games like FarmVille are designed for players to exploit their friendships into a mechanical means of game progression. We imagine he's referring to the issues with gifting quests (pictured) and possibly even the recent complaints that FarmVille might as well be named "BegVille."
As the independent developer continued, no one was safe. "And there's this kind of new way where people are, like Bryan Reynolds working on FrontierVille and stuff, making it supposedly deeper, but that kind of thing has been very token so far, Blow said. "And in fact, I would argue that the audience of that kind of game doesn't necessarily want a deeper game, or certainly that's not proven; it's very speculative."
His beef, apparently, is with developers like Zynga and not the Facebook platform, claiming that there is plenty of room for creative game ideas on Facebook. Unfortunately in his eyes, the FarmVille style is not the way to go.
"I still wouldn't tell people, 'Don't make that game' exactly, I would say, 'Think about what you're making and be careful when you make it and try not to exploit players,' Blow said to Gamasutra. "But I mean now that we've got FarmVille and stuff like that, I pretty much would say 'don't make that kind of game' because I don't see much value in it."
Not much value in it, eh? Well, how does millions in annual revenue sound for value? Unfortunately, that's not exactly what he meant. "It's about 'How do we make something that looks cute and that projects positivity' -- but it actually makes people worry about it when they're away from the computer and drains attention from their everyday life and brings them back into the game, Blow said.
Look after the break for more of what Blow had to say about games like FarmVille, but be warned: it's not pretty.
FarmVille Gifting Quests
Blow, who is in the midst of developing his second major game titled "The Witness," went on to say that games like FarmVille are designed for players to exploit their friendships into a mechanical means of game progression. We imagine he's referring to the issues with gifting quests (pictured) and possibly even the recent complaints that FarmVille might as well be named "BegVille."
As the independent developer continued, no one was safe. "And there's this kind of new way where people are, like Bryan Reynolds working on FrontierVille and stuff, making it supposedly deeper, but that kind of thing has been very token so far, Blow said. "And in fact, I would argue that the audience of that kind of game doesn't necessarily want a deeper game, or certainly that's not proven; it's very speculative."
His beef, apparently, is with developers like Zynga and not the Facebook platform, claiming that there is plenty of room for creative game ideas on Facebook. Unfortunately in his eyes, the FarmVille style is not the way to go.
Friday, January 6, 2012
FrontierVille Great Tomato Race Timed Mission: Everything you need to know
Another new timed mission is available in FrontierVille, this one showing us just how evil those upcoming coyote varmints can apparently be - and showing us just how much they love tomatoes! The new timed mission is called "The Great Tomato Race" and it must be accepted on your land before March 28 in order to be able to complete it. You'll have seven days from the time of acceptance to finish this mission for your reward.
The story here is that coyotes have broken into the Jackalope Lodge's kitchen and drank all of their tomato sauce for the annual spaghetti dinner. You'll need to help the Lodge members out by gathering back all of the lost product so the spaghetti dinner can go on without a hitch. To do this, you'll need to complete three tasks:
Harvest 100 Tomatoes
Harvest 10 Neighbor Tomatoes
Collect 10 Sauce Pans Tomatoes luckily only take 15 minutes to grow, so don't be frightened by such a large number (that is, you can plant them in waves if you'd like to not do it all at once, and still not take up much time). Meanwhile, if you know of any neighbors with Victory Gardens, this would be the great time to help them with their Tomatoes, as they likely have at least five planted for you. Finally, gathering Sauce Pans is as easy as posting a general news item to your feed, asking your friends to send you Sauce Pans. Luckily, this is a "give one, get one" setup, so it shouldn't be too hard to find friends that are willing to help you, since they'll be helping themselves in the process.
The rewards for completing the Great Tomato Race are 700 coins and one Cheese Wheel decoration. This Cheese Wheel is only available (currently) through completing this mission, so make sure to do so if you want it.
If you don't have this mission on your account currently, it might be due to the fact that you have the "Same Procedure as Every Year" mission still active (this is unlikely, since they don't seem to be directly connected). Either that, or the update simply hasn't rolled around to your account yet, so keep checking back to make sure you haven't received it. This mission IS active in the game however, so go ahead and stock up on Sauce Pans by helping your friends, and you'll be prepared for the mission once it does pop in to your game.
The story here is that coyotes have broken into the Jackalope Lodge's kitchen and drank all of their tomato sauce for the annual spaghetti dinner. You'll need to help the Lodge members out by gathering back all of the lost product so the spaghetti dinner can go on without a hitch. To do this, you'll need to complete three tasks:
Harvest 100 Tomatoes
Harvest 10 Neighbor Tomatoes
Collect 10 Sauce Pans Tomatoes luckily only take 15 minutes to grow, so don't be frightened by such a large number (that is, you can plant them in waves if you'd like to not do it all at once, and still not take up much time). Meanwhile, if you know of any neighbors with Victory Gardens, this would be the great time to help them with their Tomatoes, as they likely have at least five planted for you. Finally, gathering Sauce Pans is as easy as posting a general news item to your feed, asking your friends to send you Sauce Pans. Luckily, this is a "give one, get one" setup, so it shouldn't be too hard to find friends that are willing to help you, since they'll be helping themselves in the process.
The rewards for completing the Great Tomato Race are 700 coins and one Cheese Wheel decoration. This Cheese Wheel is only available (currently) through completing this mission, so make sure to do so if you want it.
If you don't have this mission on your account currently, it might be due to the fact that you have the "Same Procedure as Every Year" mission still active (this is unlikely, since they don't seem to be directly connected). Either that, or the update simply hasn't rolled around to your account yet, so keep checking back to make sure you haven't received it. This mission IS active in the game however, so go ahead and stock up on Sauce Pans by helping your friends, and you'll be prepared for the mission once it does pop in to your game.
Friday, December 30, 2011
FrontierVille: Trouble with 37x37 Land Expansion Goals? Finish the Foundry first
Several disgruntled players have reported in to FrontierVille Info that they are stuck in one FrontierVille Goal: The Hideout. It's part of the 37x37 Land Expansion Goals, and players who happen to be stuck here coincidentally have yet to complete the Foundry Goals from months ago. The thing is, the Foundry Goal titled "Fox Hunt" is where players unlock and first use the Fox Cannon. While we think you can gather what must be done, we'll give a hint: In order to complete The Hideout, you must have completed the Fox Hunt from the Foundry missions. If this doesn't help, take it to the forums and hope that someone can hear you above the Canning Goal revolts.
Have you had trouble with the Fox Cannon Goals? If this didn't help, but something else did,
Have you had trouble with the Fox Cannon Goals? If this didn't help, but something else did,
Labels:
cannon,
expansion,
foundry,
fox,
fox hunt,
frontierville,
goals,
land,
land expansion,
the hideout,
varmint,
varmint cannon,
zynga
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